Interactive Design - Project 1: Prototype Design

⭐ 22/5/2024 - 29/5/2024 (Week 5 - Week 6)
πŸŽ€ Yan Zhi Xuan | 0369425 

πŸ’œ Interactive Design | Bachelor of Design (Hons) in Creative Media | Taylor's University
πŸ“š Project 1: Prototype Design



TABLE OF CONTENTS




1. LECTURES

WEEK 5 - LECTURE 5
Lecture Note: HTML & CSS

Doc. 1.1 Week 5 Lecture Note: HTML & CSS.



2. INSTRUCTIONS

Doc. 2.1 Module Information Booklet of  Interactive Design.

Part 1 Prototype Design – Digital Resume/CV 
Duration: 2 weeks 
Objective: In this first part of the assignment, you will focus on creating a UI design prototype for your digital resume or curriculum vitae (CV) using prototyping software such as Adobe XD or Figma. The UI design prototype will showcase the layout, visual elements, and user interface interactions of your digital resume.

Fig. 2.1 Requirements.




3. PROJECT 1: PROTOTYPE DESIGN

Introduction

The aim of Project 1 was to design a prototype that addresses a specific user need. The objective was to create a functional and user-friendly prototype while incorporating feedback and iterative improvements.

Work Progress

Visual References

In the planning phase, I started by identifying the key objectives of the project. I also conducted extensive research on Pinterest.

Fig. 3.1 References.

Sketch/ Wireframe

The design phase began with brainstorming sessions and sketching out initial concepts. One of the significant challenges was balancing functionality with user-friendliness. To overcome this, I created several wireframes and sought feedback from peers and mentors. This iterative process helped refine the design before moving to the prototyping stage.

Fig. 3.2 Wireframe.

Content and Structure 

After several iterations, I developed a high-fidelity prototype using advanced tools like Figma. Each iteration was crucial in addressing minor usability issues and enhancing the overall design.

Fig. 3.3 Content & Structure.

Layout and Visual Design

Typography
Colour Palette

Fig. 3.5 Colour Palette.

Final Outcome - Prototype Design

Fig. 3.6 Final Outcome (JPEG).

Doc. 3.1 Final Outcome (PDF).



 4. REFLECTION

This project was a valuable learning experience. I gained insights into the importance of user-centred design and the iterative nature of prototyping. The feedback loop was especially enlightening, teaching me to view criticism as an opportunity for improvement. I will apply these lessons to future projects, ensuring that the end-user remains at the forefront of the design process.

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